LED Volume Archives | Puget Systems Workstations for creators. Sat, 05 Apr 2025 00:07:41 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.1 https://www.pugetsystems.com/wp-content/uploads/2022/08/Puget-Systems-2020-logomark-color-500-48x48.png LED Volume Archives | Puget Systems 32 32 The Future of LED Walls: Arena & Nuke Stage Go Beyond Game Engines https://www.pugetsystems.com/blog/2025/04/04/the-future-of-led-walls-arena-and-nuke-stage-go-beyond-game-engines/ https://www.pugetsystems.com/blog/2025/04/04/the-future-of-led-walls-arena-and-nuke-stage-go-beyond-game-engines/#respond Sat, 05 Apr 2025 00:07:40 +0000 https://www.pugetsystems.com/?p=35792 There's new competition in virtual production as Chaos launches Arena and Foundry announces Nuke Stage: dedicated real-time software for ICVFX on LED walls.

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Unreal Engine 5.1 Update: Ready for Virtual Production? https://www.pugetsystems.com/blog/2022/12/06/unreal-engine-5-1-update-ready-for-virtual-production/ https://www.pugetsystems.com/blog/2022/12/06/unreal-engine-5-1-update-ready-for-virtual-production/#respond Tue, 06 Dec 2022 23:12:56 +0000 https://www.pugetsystems.com/?p=12732 Introduction The initial release of Unreal Engine 5.0 was aimed at game developers. Features such as Nanite, Lumen, MetaSounds and World Partition improve the look and performance of games. However, some of these features did not support in-camera VFX (ICVFX), and other virtual production specific features from 4.27 were not brought over to 5.0. Well,

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