There’s new competition in virtual production as Chaos launches Arena and Foundry announces Nuke Stage: dedicated real-time software for ICVFX on LED walls.

There’s new competition in virtual production as Chaos launches Arena and Foundry announces Nuke Stage: dedicated real-time software for ICVFX on LED walls.
NVIDIA’s new DLSS 4 promises higher frame rates and better visuals for gamers. But can developers and artists also benefit from these technologies?
Unreal Fest 2024 took place in my hometown of Seattle. I share some of my thoughts, both good and bad, about what the conference was like.
Epic has unveiled the updates and new features in Unreal Engine 5.5. We review the main points and discus their impacts.
The media & entertainment industry is constantly adapting to innovative tools and techniques to produce content. This blog post offers in-person insights from both NAB NY 2024 as well as the Virtually Everything summit, highlighting the cutting-edge technology and production techniques that is influencing modern-day content production.
Epic has unveiled the updates and new features in Unreal Engine 5.4. We review the main points and discus their impacts.
Today Epic unveiled pricing for their Unreal Subscription. We look into who needs to pay, and what features will be available at every level.
At Unreal Fest 2023, Epic announced that Unreal Engine will no longer be free in 2024. What does this mean for current users?
Unreal 5.2 has finally become official. We take a look at some of the more important features that many creatives will be excited about.
Introduction The initial release of Unreal Engine 5.0 was aimed at game developers. Features such as Nanite, Lumen, MetaSounds and World Partition improve the look and performance of games. However, some of these features did not support in-camera VFX (ICVFX), and other virtual production specific features from 4.27 were not brought over to 5.0. Well,