There’s new competition in virtual production as Chaos launches Arena and Foundry announces Nuke Stage: dedicated real-time software for ICVFX on LED walls.

There’s new competition in virtual production as Chaos launches Arena and Foundry announces Nuke Stage: dedicated real-time software for ICVFX on LED walls.
NVIDIA quietly unveiled its new RTX PRO Blackwell workstation and server GPUs, bringing major upgrades in VRAM, cooling, and power efficiency. With up to 96GB of memory and a redesigned Max-Q variant for multi-GPU setups, these cards could be a game-changer for professionals.
Peter shares insights from a recent customer request to evaluate and validate hardware configurations for broadcast and live production using Cinedeck.
NVIDIA’s new DLSS 4 promises higher frame rates and better visuals for gamers. But can developers and artists also benefit from these technologies?
Recently, a small number of NVIDIA GeForce RTX 50-series GPUs have been found to be missing ROPs which can lead to reduced performance. This post outlines how to check your GPU, and what we are doing to address the issue in our workstations.
Saad Moosajee shares some of his hardware testing, experiences, and learnings from tackling the technical aspects of rendering and simulation in Houdini.
NVIDIA is in the process of launching their newest graphics card product family, the GeForce RTX 50-series. However, as with many hardware launches, there are a number of software issues currently present.
NVIDIA has announced their newest graphics card product family, the GeForce RTX 50-series. There were many features announced that content creators should take note of. In this post, we highlight some of those features.
The discussions around CPU and GPU rendering often revolve around speed. However, there is many more factors when looking for the best option.
Maxon announces new hardware requirements for both CPU and GPUs. How will this impact existing users, and those shopping for new systems?